﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace team1337blarg
{
    class StickSprite
    {
        public int SpriteStartX;
        public int SpriteStartY;
        public int SpriteWidth;
        public int SpriteHeight;
        public int startingPositionX;
        public int startingPositionY;
        public int spriteSizeIncX;
        public int spriteSizeIncY;
        public bool spriteDirection;
        public bool gunShot;
    }
}
